Albatross - is completing a hole having struck the ball three fewer times than par (usually played on par 5 holes).
Bag - is a bag for golf clubs.
Birdie - is completing a hole having struck the ball one fewer time than par.
Bogey - is completing a hole having struck the ball one more time than par.
Break - is the amount of bend or curve in the path your ball will take when you putt it towards the hole.
Bunker (a sand trap) - is a large cavity filled with sand specially created on the course to cause difficulties for players. Bunkers can be located on fairways or near greens.
Caddy - is an assistant, who carries player’s clubs and has a right to give advice during a round.
Car (cart, buggy) - is a small electric- or petrol-powered vehicle to go along the golf course.
Chip - is a type of golf shot used when close to the green. The chip is a low-trajectory shot made with a mid-lofted club to purposefully induce significant roll when the ball lands upon the green.
Chipping green - is a designed surface for practicing short high shots with minimal roll.
Clubhouse - is a place for business and rest. The clubhouse provides all necessary services and conveniences. It is the place for meetings before and after golf rounds, the place where guests are greeted and waited for. The clubhouse as well contains changing rooms, administrative offices, a pro shop, a bar, a restaurant etc.
Collar - is a strip of grass (shorter than on greens but higher than on fairways) which surrounds putting green.
Divot - is piece of grass gouged out during the shot.
Double (triple, quadruple) - bogeys are completing a hole having struck the ball two (three, four) more times than par.
Draw - is a shot when the ball takes a slightly curved trajectory to the left (for a right-handed golfer).
Drive - is a shot struck with a driver.
Driver (Wood 1) - is a club designed to hit the ball long distances having large clubface and the longest shaft.
Driving range - is a practice facility where players can work on their shots and improve their technique. Beginners usually take an introductory course on driving range after which they are allowed to play on a golf course.
Eagle - is completing a hole having struck the ball two fewer times than par.
Fade - is a shot when a ball travels straight but at the end slightly curves to the right (for a right-handed golfer).
Fairway - is a lane of finely-mowed grass stretching from the tee area to the green.
Flag - is an indicator of the hole on the green. When playing on the green the flagstick must be taken out of the hole according to the Golf Rues and Etiquette.
Fore - is the general warning shouted on the golf course that a golf ball may threaten the health of other golfers.
Green - is a playing surface with finely-trimmed grass surrounding the hole.
Greenkeeper - is a specialist, a member of the club staff, who is in charge of the course maintenance.
Grip - is a rubber or leather covering applied to the top of the club shaft to assist a golfer's ability to maintain control of the club during the swing.
Handicap - is an amateur golfer's playing ability. Handicap is difference between the actual score of a golfer and par of the course.
Hazard - is a constituent part of the golf course - any obstacle or surface that would hinder advancement of the ball towards the green. It can be a sand trap, ponds or lakes.
Hole - is a). a hollow dug in the green where ball is rolled into; 2). the whole playing surface from the tee to the green.
Hole-in-one - is when your tee-shot drops into the hole. It happens very rarely. The possibility of “hole-in-one” among average players is 1 to 46 000. Sometimes there are special prizes at tournaments for such occasions.
Hook - is a shot when a ball travels straight but at the end slightly curves to the left (for a right-handed golfer).
Iron - is a club with blade-shaped head. A standard set of irons consists of irons 3-9 as well as a pitching wedge and a sand wedge.
Marker - is a). an object denoting the ball position on the green; b). a judge, a checker who counts shots of a player.
Marshal - is an official person on the course controlling the pace of play and golf rules and etiquette observance.
Match play - is a one of the main golf formats, where every hole is a separate competition. The object is to win the most number of holes during the round.
Obstruction - is an artificial object designed by an architect to make the round more complicated for a golfer. According to the rules a player can remove such an obstruction or drop his ball into another place.
Par - is a recognized standard constantly used for counting results and estimating the level of players. Par is the number of strokes a good player would normally take on a given hole. Par is defined in the following way: if the distance from the tee to the green is more than 200m, the player should hit the green with the first shot; if the distance is more than 400m – with the second shot; and if more – with the third shot. When a ball is on the green, a good result will be to roll it into the hole in two shots. Thus the first type of holes is called “Par 3”, the second – “Par 4”, the third – “Par 5”. The sum of all pars gives the general par of the golf course (as a rule it is 72 for a standard 18-hole golf course). Of course, a golfer can play better or worse than par. Therefore his result will be with “+” or “-”. For example, if on a 150m-hole (Par 3) a player has made 5 shots, his result will be “+2”.
PGA - is the Professional Golfers Association of professional golf instructors. These golfers play in the PGA Tour. The PGA exists in all countries including Russia.
Pitch - is a short, lofted, precision shot designed to place the ball onto the green with minimal roll.
Pitching wedge (PW) - is a high-lofted club used for precision shots to the green. In a set of irons the itching wedge is considered to be one club shorter than a nine-iron.
Pro shop - is a professional golf shop where players can purchase golf clubs, apparel, accessories and souvenirs.
Pull - is a shot when a ball travels to the left of the intended target line (for a right-handed golfer).
Push - is a shot when a ball travels to the right of the intended target line (for a left-handed golfer).
Putt - is rolling shot on the green.
Putter - is a specially designed golf club for shots on the green.
Putting green - is a practice playing surface for working on putts.
Rough - is an area of longer grass lining the fairway. A ball in the rough is more difficult to hit, it slows the club, twists the clubhead.
Sand wedge (SW) - is specially shaped and weighted club to help a player get their ball out of a sand trap.
Set - is all golf clubs together. According to the Rules golfer is allowed to have no more than 14 clubs: usually they are 4 woods, 9 irons and 1 putter.
Shaft - is a metal or wooden rod of circular cross-section with the grip from one side and the clubhead from the other.
Shank - is a shot with the heel of the golf club when a ball travels out sideways.
Short game - is all the shots approaching the green.
Slice - is a shot made with club face open at impact, causing the ball to take a pronounced curved trajectory to the right (for a right-handed golfer).
Swing - is the main golf movement with all clubs except the putter. Swing consists of the backswing, the downswing, the contact and the final position.
Tee - is a). a little wooden or plastic peg on which a ball is allowed to be placed for the first shot on each hole; b). the area of the golf course (usually elevated) where players make their first shots on each hole.
Wood - is a long-shafted club with large and deep head used to traverse great distances with some sacrifice of accuracy compared to irons. Usually there are three woods in a bag: №1 (driver), №3 and №5. However many golfers who play with woods better than with irons use woods №7 and №9 etc.